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10 hours ago

Image inside New Metal Gear Solid 5 Teaser Image Shows Snake With a Blue Bionic Arm

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| By d2921 - 10 hours ago

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Bonus

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11 hours ago

Video inside Destiny: The New Bosses Could Finally Get it Right

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11 hours ago

Video inside Let's Play Super Mario Maker

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16 hours ago

Rare Replay Official Thread

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| By Msirae Faythung - 16 hours ago





Publisher: Microsoft Studios
Developer: Rare
Platforms: Xbox One
Release Date: August 4
Price: $29.99
Xbox Page




About The Game -
To celebrate its 30th anniversary, Rare brings together the adventures of its iconic characters in a collection of 30 games that span the decades. From its earliest 2D classics to Xbox 360 triumphs, Rare Replay delivers a gaming treasure trove for veteran players and newcomers alike.

Games Included -



Jetpac
Atic Atac
Lunar Jetman
Sabre Wulf
Underwurlde
Knight Lore
Gunfright
Slalom
R.C. Pro-Am
Cobra Triangle
Snake Rattle 'n' Roll
Digger T. Rock: Legend of the Lost City
Solar Jetman: Hunt for the Golden Warpship
Battletoads
R.C. Pro-Am II
Battletoads Arcade
Killer Instinct Gold
Blast Corps
Banjo-Kazooie
Jet Force Gemini
Perfect Dark
Banjo-Tooie
Conker's Bad Fur Day
Grabbed by the Ghoulies
Perfect Dark Zero
Kameo: Elements of Power
Viva Piñata
Jetpac Refuelled
Viva Piñata: Trouble in Paradise
Banjo-Kazooie: Nuts & Bolts




Media -

Videos -








Screenshots -










 
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17 hours ago

Article inside Bethesda's Pip-Boy Sold Out, But You Can Print Your Own

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| By Jubz - 17 hours ago

While it's now too late to pre-order the Fallout 4 Pip-Boy Edition, and thus get your hands on a neat, official replica Pip-Boy I dare you to wear out in public, thanks to an enterprising 3D printing designer and Fallout fan we can now have the next best thing. Yvo de Haas has released, for free, a schematic for the Pip-Boy 3000 Mark IV. You can see it above, and in addition to accepting your iPhone like the Bethesda one can, it will also hold a cassette tape. (It won't play it though.) While it's not quite as fancy as the Bethesda-sanctioned wrist-weight, it is pretty close.

All you'll need, once you've downloaded the schematic, is access to a 3D printer, and who doesn't have access to one these days? Oh right, everyone. You'll also need screws, glue, sandpaper and other parts, along with the tools to put everything together. All told, it will require a bit of effort, but if you already own a 3D printer you probably have a lot of the necessary stuff lying around.

https://www.youtube.com/w... &v=bD9w7f4hJDY


Haas is currently working on an "authentic" version of this new Pip-Boy, which should be more accurate to the model seen in Fallout 4, but that won't accept your iPhone. It's not Haas' first time making a Pip-Boy either: here's a link to a version based on the Fallout 3 one. (Cheers, Eurogamer.)

http://www.eurogamer.net/... rinted-pip-boy

 
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18 hours ago

Xbox One: Don't Expect Many More Third-Party Exclusive Deals, Exec Says

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| By Da Ill One - 18 hours ago

Speaking from the the ChinaJoy event this week, Xbox boss Phil Spencer outlined Microsoft's vision for exclusive content on Xbox One. In an interview with Gamecore translated by Dualshockers, Spencer said fans should expect fewer third-party deals for exclusive content going forward; instead, Microsoft wants to focus on first-party.


"My strategy is more around our own first-party franchises, and investing in franchises that we own, and probably fewer exclusive deals for third-party content," he said. "I want to have strong third-party relations, but paying for many third-party exclusives isn't our long-term strategy."

One of Microsoft's most high-profile third-party content deals is for Rise of the Tomb Raider, which will launch this November first on Xbox One and Xbox 360, before coming to PC and PlayStation 4 in 2016.

Spencer went on to say having Rise of the Tomb Raider in Microsoft's lineup this year is "great." But he also said you'll see Microsoft focus more on first-party content going forward. This will be evident at Microsoft's Gamescom briefing next week.

"This year, the fact that we're shipping Halo 5, Gears of War, Forza 6, Fable, we can only do that and build that best lineup we've ever seen really on the back of franchises that we own," he said. "It's great to have Tomb Raider as part of our lineup, but investing in first-party, you'll see more of that at Gamescom next week, is really core to our strategy."

Spencer's comments could be interpreted as a dig at Sony. Earlier this year, PlayStation executive Andrew House said third-party content deals, such as the ones the company has in place for Destiny, Street Fighter V, and Call of Duty: Black Ops III, are integral to the company's business plan.

Source

 
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18 hours ago

Mighty No. 9 Not Delayed. Still On Track For Next Month

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| By Da Ill One - 18 hours ago

Fans of Mighty No. 9 are freaking out over an uncomfirmed report by GamesInformer which claimed the game was delayed to 2016. Admins over the Mighty forums (which can only be accessed by Backers) confirmed that it was still on track for it's September 15, 2015 release date.



To be fair the mistake was mostly on Amazon's site which was due to a glitch with the "automatism in their software". User Lux Morningstar did a good job summarizing the events.

"Imma clear this one up for future reference, because I can't keep on with new sarcastic comments every time someone panics over the amazon release date. It's just way too much people, as fun as it was. o.o

Here's what happened in chronological order:

Amazon had the correct delivery date set up (18. Sept worldwide, 15 Sept for the US). Check the publisher here.

Amazon started selling the signature editions. The ones with the figurine in it.

At day X mails went out to all preorders saying it was cancelled/postponed due to an automatism in their software. Basically if the release "is too close" and/or they didn't receive ALL items yet, it generates a mail. Something like that.

To change your whole code because of ONE item is plain retarded, so they needed a quick bugfix.

Amazon.com fixed this bug by increasing the release date of physical copies to end of 2016, so it had more time basically.

Amazon.de fixed this bug by disabling the retail versions altogether (as if there are none), so it does nothing.

That's the story. Welcome to the world of software support, where you need a quick bugfix and have to decide which one is the lesser evil. Downside of amazon.com? Panic, as seen here. Downside of Amazon.de? No more pre-orders."

And that's all she wrote.


Source

 
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20 hours ago

Video inside Superhot

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| By xFMx ALCHEMiST - 20 hours ago


 
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20 hours ago

Image inside Newegg.com: Sony PS4/PS3 Gold Wireless Headset $55.88

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1 day ago

Video inside LEGO Dimensions - Story Trailer

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1 day ago

Mega Man Spiritual Successor Mighty No. 9 Will Not Release In 2015, According To GameStop

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| By Msirae Faythung - 1 day ago

Quote:

Game Informer has received additional information about the quiet delay of Mighty No. 9, with further substantiation that it will miss its September 15 release. The game does not have a new release date, but the most recent information reaffirms that retailer listings of 2016 are accurate.

GameStop (Disclosure: GameStop is Game InformerÂ’s parent company) tells us on background that notification of delays such as this one are initiated by the publisher. This includes placeholder dates that are put in place when a game is first listed or, in this case, delayed. This indicates that the 2016 placeholder was driven by Deep Silver and Comcept, both of whom we've reached out to for comment.

Deep Silver declined to comment on the matter and Comcept did not return our request for a statement by publication. WeÂ’ll update should either get back to us.

Comcept is currently in the final days of the Red Ash Kickstarter. The campaign is over $300,000 away from funding, with backers canceling pledges yesterday after an announcement that Chinese company Fuze will fund development.

This morning, Comcept repurposed the $800,000 Kickstarter as “stretch” goals to add to the core game. These include another playable character, a mini-game triggered after the main story, and a combat-focused dungeon.

Mighty No. 9 was promised for delivery in April 2015 during the Kickstarter campaign. The title is planned for 10 platforms: Xbox One, Xbox 360, PlayStation 4, PlayStation 3, Wii U, Vita, 3DS, PC, Mac, and Linux.



Taken from Gameinformer.

 
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1 day ago

Video inside Splatoon - Range Blaster & Inkbrush Nouveau Coming Soon!

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| By d2921 - 1 day ago


 
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1 day ago

Video inside Ghost Recon Wildlands Trailer (PS4/Xbox One/PC)

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1 day ago

Video inside I told yall this day would come: Iron Man GTAV

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| By mainevent4u88 - 1 day ago




still waiting on that spongebob mod.


 
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2 days ago

Image inside The Biggest Gaming Gambles On The Way In 2015

3 people viewing this

| By Msirae Faythung - 2 days ago

Quote:

We’ve got an exciting end of the year to anticipate. Some of the biggest game releases in years are on the way before the end of 2015, and we couldn’t be more excited. However, a close look at some of these titles reveals developers (and publishers) taking some big chances. Here are some of the big design and business gambles in games coming our way later this summer, fall, and winter.


Metal Gear Solid V Goes Open World

Quote:

Snake has explored a host of innovations in his adventures over the years, but few have the potential for dramatic reinvention offered by a move into open-world exploration in Metal Gear Solid V: The Phantom Pain. Typically, the stealth action franchise has excelled at tightly constructed levels with an element of choice, but always within confined zones of a smaller size. The ability to more freely move through the world could provide a sense of freedom and experimentation far beyond any previous entry in the series, and offer just the injection of excitement needed to keep players engaged. Alternately, the formula could lead to diluted action, game exploits that take advantage of the large play areas, or boring paths between major content areas. We’re crossing our fingers that the big change is for the better.


Assassin’s Creed Syndicate Doubles Its Hero Count

Quote:

Previous games in Ubisoft’s flagship franchise have focused on a singular personality at the center of the action. Syndicate seems to be taking a cue from the success of Grand Theft Auto V, and offering multiple perspectives on its large urban playground. Jacob and Evie Frye are siblings working together, but with drastically different approaches to the tenets of the Assassin Brotherhood. In the best case, Jacob’s rough-and-tumble ways and Evie’s slick stealth can add up to a varied and thrilling adventure. Implement things poorly, and Ubisoft could have two lackluster characters on its hands, with neither one of them fully fleshed out as personalities or gameplay styles.


Guitar Hero Embraces Full Motion Video, Streaming Play, And A New Guitar

Quote:

After a long absence, Activision and Freestyle Games are bringing back the beloved music game franchise with Guitar Hero Live. However, it won’t be quite like you remember. A totally redesigned guitar offers two rows of three buttons, allowing for gameplay that more closely emulates finger placement and chords on a real guitar. It’s an exciting new challenge, but it remains to be seen whether the music game faithful are willing to make the jump. In addition, the new live-action videos are a far cry from the old animated stage performances. Finally, a new streaming channel system of music presentation changes the way many players will interact with the game. Taken together, there are some fundamental redesigns for the game, but after burning players out several years ago on too much of the same thing, maybe that’s exactly what the genre needs.


Rise of the Tomb Raider Goes For A Timed Exclusive

Quote:

It’s not a new story, but it’s still one that has PS4 players crying foul. The next big Tomb Raider will be out exclusively on Microsoft’s console, with a PC version due out in early 2016, and Sony players unable to get its hands on the game for a full year. Undoubtedly, the deal between Square Enix and Microsoft has some big value for both companies. However, players who first encountered the series on PlayStation are likely to feel alienated by the move. Will the gamble pay off through big sales of both Rise of the Tomb Raider and Xbox One during the holiday season? It remains to be seen. Regardless, it’s a practice we don’t expect to see changing anytime soon, and Microsoft certainly isn’t the only guilty party; Destiny’s Sony exclusives, anyone?


No Man’s Sky And An Infinite Galaxy

Quote:

The galaxy is a big place, and that’s a point that Hello Games is keen on communicating in its ambitious No Man’s Sky. The free-roaming exploration game lets players go through a largely procedurally generated galaxy filled with more stars and planets that anyone can count. The idea sets the imagination ablaze, but is the idea viable over the long term, leading to a fun and engaging play experience? Our early experiences with the game make us very hopeful – the planets and locales we’ve seen so far are fascinating. If that continues to be true when exploring the full game, then Hello Games will have a big hit on its hands. But if all those planets, suns, animals, and plants start to look and feel the same, it’s easy to see how enthusiastic fans could be disappointed.


Fallout 4’s Perks And Skills

Quote:

Recent details coming out of QuakeCon imply that the Fallout skill system is seeing a robust overhaul for the new game. Skills have been combined with the existing perk system, offering a unified system for character improvement that coordinates with your character’s S.P.E.C.I.A.L. stats. We’re optimistic about the change, which promises a more streamlined approach to character progression that still leaves meaningful choices to players. However, there’s always a danger that simplification becomes over-simplification, and that players might feel less invested in their character’s development.


Divinity Heads To Consoles

Quote:

Divinity: Original Sin wowed PC players in 2014 with cool world building, innovative leveling, and a return to the isometric glory days of games like the original PC Baldur’s Gate. That’s why it came as a big surprise when we learned that Divinity is on its way to consoles. From the handling of text to the structure of movement and combat, the base game seems ill-suited to controllers and TVs. Nonetheless, early reports are declaring several successful changes to make the game more friendly for the altered interaction model. We’ll find out for sure when the game hits later this year.



Taken from Gameinformer.

 
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2 days ago

Video inside Top Ten Brutal Video Game Deaths...

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| By Doc Logical - 2 days ago


 
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2 days ago

Video inside How Nintendo Made The Legend of Zelda Their Next Big Hit

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| By Explicit - 2 days ago


 
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2 days ago

Voting for free PS4 PS Plus games is coming, but it won't be monthly

4 people viewing this

| By Msirae Faythung - 2 days ago

Quote:

Update: Sony has confirmed that Vote to Play is coming for PS Plus subscribers on PS4, though it will be held at "regular intervals throughout the year" rather than every month. It also sounds like that discount for non-chosen games is a one-time thing, rather than a standard part of the promotion.

Original story: If you're ever disappointed by the free games selection on PS Plus, soon you'll have no one but yourself (and millions of other PS4 owners) to blame. Sony plans to let users vote to fill one of the PS4 Instant Game Collection's monthly slots, according to a promotional system video spotted by NeoGAF user El_Cinefilo.

Apparently the new feature, called Vote to Play, will allow users to choose among several titles each time (three were shown in the video). The vote breakdown will be displayed in real time, and you can change your selection up until polls close. After that, the winning game will be added to next month's Instant Game Collection and the others will be discounted for PS Plus members.

It seems Sony accidentally hit "publish" on the Vote to Play video a little too early, as the video's now offline and I can't find any other official references to it. The video does show Armello as one of the candidates, which is planned for release on PS4 in September, so voting may start as early as next month; August's free PS Plus games have already been laid out.

The video also indicates that Grow Home, the procedurally generated vine growing and climbing game from Ubisoft Reflections, is headed to PS4 after launching on PC in February.



Taken from Gamesradar+.

 
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2 days ago

Image inside DriveClub has sold over 2 million copies

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| By CrunchTime CDN - 2 days ago

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2 days ago

Video inside Super Mario Maker – Ship Love (Facebook Hackathon winning level)

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| By Explicit - 2 days ago


GameSpot has posted footage from Super Mario Maker’s “Ship Love” level. As you may recall, this was the winning level from the Facebook hackathon held earlier in the week. Check out the footage below.


SOURCE: http://nintendoeverything... winning-level/

Game comes out Sept. 11th


 
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