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Naruto Shippuden: Ultimate Ninja Storm Generations - Gameplay ThreadBy Leftover Lotion - 1 hour ago |
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Naruto Shippuden: Ulimate Ninja Storm Generations Character and Stage Select ScreensBy Jesszman - 1 hour ago |
![]() Saiyanisland has just posted shots of what appears to be a near-final version of the NUNSG character select screen, and a blurred image of the level select screen. At the moment, there are 85 characters in total, rows 9 and 10 are only support characters. Going by Saiyanisland's post, the characters in rows 9 and 10 are as follows: Quote:
![]() And finally we have a rather blurry shot of the level select screen which from the looks of it, has 36 stages to choose from. Once again, this is most likely an unfinished version shown in the screenshot. Whether you're a Sakura or Sasuke lover, or maybe you love playing with Tobi, it really looks like CyberConnect2 has added somebody for everybody in this game. ![]() Naruto Shippuden: Ulimate Ninja Storm Generations Character and Stage Select Screens :ohnoes::ohnoes: |
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IGN’s February 3 Kingdoms of Amalur: Reckoning Livestream (replay)By Jesszman - 1 hour ago |
![]() Just in case you happened to miss it (I know I did), located after the jump is IGNÂ’s Kingdoms of Amalur: Reckoning livestream that was broadcasted on their site yesterday, February 3, leading up to the publication of their Reckoning review. I wonÂ’t spoil anything, review or gameplay wise, so youÂ’ll just have to watch the video for yourself, if youÂ’re a fan of Reckoning youÂ’ll love it.
IGN's February 3 Kingdoms of Amalur: Reckoning Livestream | |||
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Gamespot Gives The Simpsons Arcade 3/10 By Jesszman - 1 hour ago |
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damn, and some of ya'll niggas are gonna drop $10 for this? |
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Further Details Surrounding PSN’s Change To SEN Emerge By Jesszman - 1 hour ago |
![]() Yesterday, with the help of NeoGaf, AnalogHype reported that Sony’s “PlayStation Network” would be called the “Sony Entertainment Network” following a mandatory System Software Update for the Vita and PS3. At the time, I had yet to receive the email, so the only information we had to go off was Psykotik’s email that he received from the PlayStation Network. Since then, the email has been popping up in PSN users’ inboxes. I just recently received the email myself and I have further details regarding this System Software Update. The email states Quote:
The email also details some of the changes that towill be made the Terms of Service and User Agreement and Privacy Policy: Quote:
Further Details Surrounding PSN’s Change To SEN Emerge |
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Naruto Shippuden: Ultimate Ninja Storm Generations 9 Minute Off-Screen TrailerBy Jesszman - 1 hour ago |
![]() The YouTube user "Kyuubi94350" has just uploaded a new nine-minute trailer taken directly from France's "Paris Manga & Sci-Fi Show" where Naruto Shippuden: Ultimate Ninja Storm Generations got a lot of attention. The trailer starts off as an extended version of the trailer that revealed Kyuubi Chakra Naruto's presence within the game, but after showing us what we've already seen, things start to get a little more interesting. The trailer then transforms into a showcase of both Pre-and-Post Time Skip characters and some of their Generations moveset. If you've managed to avoid the Generations media that has been steadily flowing out onto various sites on the internet, and would like to remain oblivious to a great majority of the Generations roster, then I suggest that you don't watch the video below. Naruto Shippuden: Ultimate Ninja Storm Generations will be released for the PS3, and Xbox 360 in Japan on February 24, America on March 13, and Europe on March 30.
Naruto Shippuden Ultimate Ninja Storm Generations 9 Minute Off-Screen Trailer | |||
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By llpooh - 1 hour ago |
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Big up to Nirolak for the info and taking the time to type all this.
The Last Of Us Details: -Releasing in "Late 2012". This date is listed by Game Informer at the start of the article. -The main campaign is singleplayer. -There will be multiplayer: Quote:
-The second team came about due to constant requests from both internal and external studios to license their engine. However, the engine doesn't have a toolchain or documentatin set to facilitate that, so the only way to leverage their technology on a second game was to create a second team. The other reason was that they didn't want to lose their staff to other companies because of career ceilings or burnout from working on too many Uncharted games, so creating a second team let them promote a lot more people and let them work on something new. As such, the second team was created. Unlike many other multi team developers, Naughty Dog's teams are actually completely separate, so staff doesn't move between the two projects. -The look of the game was inspired by "Ruin Porn", which is a branch of photography where people take pictures of ruins that have been overgrown by nature. -Gustavo Santaolalla is composing. He worked on Brokeback Mountain and Babel. -The second team was originally considering making a Jak & Daxter sequel along with some other unnamed ideas. The Jak & Daxter idea was explored quite extensively, and Game Informer will have more about it on their website. However, they felt the direction they wanted to go as a company would end up making a poor Jak game, so they ultimately shelved the project. -The game is built around the idea of expanding the Drake/Tenzin relationship into a full game concept. -The game's plot setup: Ellie is a 14 year old orphan who lives at a bording house in a military quarantine zone and is fascinating with relics of how the world used to be (like CDs and books), and constantly gets herself in trouble. Joel is in his late 40's and smuggles guns and drugs to and from the quarantine zone. The issue with this is that the zone is guarded by military checkpoints, and if you're found to have any signs of the fungus during one of their frequent body scan, you're executed immediately. The fungus also transfers by air, but it needs a high concentration of spores in a confined space to do so, which is why you don't see everyone wearing masks. The game starts with Joel agreeing to smuggle Ellie out of the safe zone for some unknown reason, but things go wrong and the military starts chasing him. He was going to abandon Ellie, but a dying friend asked him to escort her to safety, so he does. They try hiding, it fails, and thus start fleeing West across the entire country. Their relationship is supposed to be like the ones you see in True Grit or Road to Perdition. -Second described scenario: They describe a combat scene which makes the game seem pretty melee heavy where you're primarily fighting with things like bricks, fists, and wood planks. Bullets are very scarce, but kill enemies in one shot. The weapons you have and the events of combat also effect the behavior of the AI, which is explained in a later bullet point. Plot wise, in this scene Joel and Ellie beat the scavengers who attacked them. -The game sounds like a hard M rating. Here a snippet of what happened during that fight: "Joel elbows his attacker and turns the tables. He slams the man down on the glass shard and he comes up sputtering with blood pouring out of his throat." -Everyone swears constantly during combat, especially Ellie. Expect to hear "motherfu*kers", "fu*k", "fu*k face", and other such terms as often as you do in Battlefield 3, or perhaps even more. -The game's plot is self contained, so were this game to bomb and the franchise die, you won't have to worry about a cliff hanger ending. They didn't directly rule out sequels though, but just said that they think about one game at a time. However, earlier in the article, they refer to this as a "new IP that we're definitelyl going to be supporting". -The AI and game dynamic is explained a bit more. They want it to be like No Country For Old Men, so a single bullet will kill, but you have very few bullets to give it a "realistic" feel to the setting. The AI also uses a "balance of power" system, where they will stay in cover and try to flank you if you have a gun, but if they see you only have a melee weapon, they will rush you and try to overwhelm you with numbers. They also react based on other events that are happening. They get angry when their friends die, they warn each other when in danger, and they get frightened when they've lost the upper hand. Also, during combat you can do things like hitting people with a heavy object such as a thrown brick, which will stun them for a bit and let you get some melee hits in with something like a wood plank. This can also happen between the two characters, with Ellie throwing the brick to let Joel move in with the plank. -The game has health packs and it takes time to use them, so the added lethality of your weapons goes both ways. This is to encourage you to avoid direction confrontation as much as possible. -They're focusing on Ellie's AI a lot because they want her to be part of the combat. She gives you warnings and helps you out of jams, and her combat capabilities grow over time, though they didn't say how. Game Informer points out she has a gun on the cover. They're trying to make it so she doesn't become an escort question like burden though, as they feel no one would enjoy that. -Third described scenario: After defeating their attackers, they find their resource stash behind a garage door. Ellie asks Joel how he knew this would be a trap, and Joel mentions that he's been on both sides of this ruse before (as in, he's jumped and killed people for resources himself with this trick). Ellie asks if he's killed a lot of innocent people, and Joel tries to dodge the question. Ellie says she'll take that as a yes, and he says to take that however she wants. Joel and Ellie then start walking toward a nearby bridge, which is the entry to a quarantine zone. They see tons of cars filled with bullet holes and dead bodies inside them. Ellie asks if it was more scavengers, but Joel says it was most likely the military, because they knew they couldn't let everyone inside the quarantine zone, and by killing all these people, they would have less infected to deal with. -There will be platforming and puzzle solving in the final game. These were not seen in the demo, but will involve the dynamic of having two characters. However, these events will be grounded in reality, so you won't get wild jumping actions like Nathan Drake does. -You will be facing humans more frequently than infected, as humans are the focus of the game. That's why none of the infected were shown in the demo. -The game will also have (location-type and NPC-type spoilers) suburbs and rural areas. Also, not all humans you find will be hostile. Some will actually help you. -They assert that once again the game is about the characters and their relationship, not the whole infected thing, which is why they showed the infected up front. -They rest of the screenshots are very similar to things we've already seen, so I won't bother describing them. Just imagine the events described above in the same art style as the screenshots. ![]() ![]() ![]() Cant wait to see how foul-mouthed Ellie will be. :laughing5: |
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Confirmed: Final Fantasy X HD Is A Remaster By Jesszman - 1 hour ago |
![]() During Sony's TGS 2011 Keynote, Square-Enix dropped a bombshell. As a way of celebrating its tenth anniversay Final Fantasy X would receive the HD treatment for the Vita and PS3. Since then, we haven't heard much about either version of Final Fantasy X HD. The last time we heard about it was in early January when original producer Yoshinori Kitase would be overseeing the project. There has been much debate about whether FF X HD would be an HD remake similar to Halo Combat Evolved: Anniversary Edition, or an HD remaster like the rest of Sony's PS2-era collections. After almost five months of being left in the dark, we finally have the answer. During an interview at Taipei Game Show, Square-Enix's Shinji Hashimoto revealed that Final Fantasy X HD would in fact be a remastered version of the 10-year old PS2 classic. Confirmed: Final Fantasy X HD Is A Remaster |
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GTA V Xmas 2012 release date hinted at by Take-Two By Jesszman - 1 hour ago |
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Gta III Hidden Ghost Town By Jesszman - 1 hour ago |
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