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Video inside Fetty Wap exposed?
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7 hours ago

Image inside Homefront: The Revolution Beta

3 people viewing this

| By Epitome - 7 hours ago




Anyone else get an email? Or is it just me Xbox Live Rewards keeps blessing


















 
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8 hours ago

RIP Gametrailers

3 people viewing this

| By KURUPTION!!! - 8 hours ago


 
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12 hours ago

Video inside I'm late but.. Pokken.

3 people viewing this

| By KRCROOKSNY - 12 hours ago

Pokkén Tournament JUSTIN WONG vs RIP Grand Finals 2015 Pokkén Tournament Invitational




I forgot about this sh*t.. We need dat.



 
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12 hours ago

Video inside Wwe immortals - Hogans Revenge

4 people viewing this

| By darealjstylez86 - 12 hours ago


 
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12 hours ago

Microsoft responds to, apologizes for, Red Dead Redemption's brief backward compatibility

2 people viewing this

| By Faythung - 12 hours ago

No word on when it will return, though


Quote:

Microsoft has responded in the matter of Red Dead Redemption on the Xbox One, which this weekend was briefly playable before access was shut down on Sunday.

Larry Hryb, the Xbox Live director of programming also known as Major Nelson, apologized on Reddit for the confusion and the mishap.

"Microsoft tests all Xbox 360 games with our emulator to ensure a quality experience across a breadth of titles," he explained. "Due to an error some of the games currently in test were accidentally made available."

Red Dead Redemption, one of the most-demanded games since Microsoft announced the Xbox One would get backward compatibility with Xbox 360 games at E3 2015, had yet to be announced as a compatible title under this program. Compatibility is in some sense up to the game's publisher, as the game must be prepared to run under the Xbox 360 emulator the console added with an update in November. Xbox 360 discs and downloaded games are not automatically playable.

The screwup also saw some other Xbox 360 games playable on Xbox One for about a day, including Halo Wars, Castlevania: Symphony of the Night and Tekken Tag Tournament 2. "We have since removed access to those games," Hryb said on Reddit, "and apologize for any confusion this may have caused. We will have more information on upcoming releases soon."

Access was removed by forcing the titles to accept an update —” which isn't available. Any files downloaded remain on the user's Xbox One. Downloading them this weekend involved a backdoor method of finding a friend who owned the game, and then selecting that in their games list to be taken to its Xbox Live marketplace page, where it could be purchased, or downloaded if already owned.

Recently, Xbox said that it would no longer do announcements of games as they become compatible; those titles will simply show up in an Xbox One digital library if the account owner has them on Xbox 360.



Taken from Polygon.

 
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12 hours ago

Video inside Dark Souls III Official Opening Cinematic

2 people viewing this

| By Faythung - 12 hours ago


 
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12 hours ago

Image inside Quite possibly the best gaming TV I've ever owned

4 people viewing this

| By P-Hill - 12 hours ago



Ya'll remember this sh*t?


This sh*t had NFL 2k, NBA 2K, and Shenmue looking NUTS...

Thought I was in the future the way I used to fold the speakers out for that crisp audio

 
Read 14 comments »





12 hours ago

Onimusha Discussions Happening at 'High Levels' at Capcom

3 people viewing this

| By Faythung - 12 hours ago

It's been over 15 years since Capcom's first Onimusha game.
Quote:

Yoshinoro Ono has revealed that an Onimusha reboot has been discussed at Capcom.

Ono told DailyStar he's "spoken internally with people who made Onimusha" with him originally "and talked about how interesting it would be to revisit that series." However, the producer is adamant fans of the series shouldn't get excited at this point, as the company is "not further down the road than the discussion phase."

With Capcom, Ono has been busy with the impending release of Street Fighter V, and is "not really in a position to start that same level of battle" he said he had to fight to get Street Fighter IV made.

Initially released in 2001 for the PlayStation 2, Onimusha: Warlords tells the story of 16th century samurai Samanosuke Akechi, on a mission to save a kidnapped princess.

The game was the first PlayStation 2 title to break one million copies shipped, and in 2002, Onimusha: Warlords had sold more than two million copies worldwide—making it one of the PlayStation 2's best-selling games during that time.

Capcom registered a trademark for Onimusha in December of last year, but it's been quiet since. There's nothing concrete to report at this time, but Ono ensures upcoming news on a "variety of series that will keep the fans happy."



Taken from IGN.

 
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15 hours ago

Video inside Street fighter 5 trailer in full

2 people viewing this

| By blaphy - 15 hours ago


 
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15 hours ago

Image inside Firewatch Official Thread, 8s and 9s for this PS4/PC "walking simulator"

4 people viewing this

| By Faythung - 15 hours ago






Publisher: Campo Studio
Developer: Panic
Platforms: Windows, PS4
Release Date: February 9



About the Game -

Firewatch is a single-player first-person mystery set in the Wyoming wilderness.

The year is 1989. You are a man named Henry who has retreated from his messy life to work as a fire lookout in the Wyoming wilderness. Perched high atop a mountain, it’s your job to look for smoke and keep the wilderness safe. An especially hot, dry summer has everyone on edge. Your supervisor Delilah is available to you at all times over a small, handheld radio—your only contact with the world you've left behind. But when something strange draws you out of your lookout tower and into the forest, you’ll explore a wild and unknown environment, facing questions and making choices that can build or destroy the only meaningful relationship you have.

A Note: Firewatch is a video game about adults having adult conversations about adult things. If you plan on playing with a younger gamer, that might be good to know going in.

Features -

◾ A stunningly beautiful wilderness environment that expands as you explore.

◾ A tailor-made story: the choices you make shape the narrative and build relationships.

◾ An edge-of-your-seat mystery.

◾ Secrets and discoveries to be made over every hill.

◾ Living, breathing characters brought to life by Cissy Jones (The Walking Dead: Season 1) and Rich Sommer (Mad Men)

◾ A spectacular wilderness environment by Olly Moss (Illustrator) and Jane Ng (The Cave, Brutal Legend)

◾ A thrilling story and script by Sean Vanaman and Jake Rodkin (The Walking Dead: Season 1, Poker Night at the Inventory)

◾ A stirring original soundtrack by Chris Remo (Gone Home)

◾ Fluid first-person animation by James Benson (Ori & The Blind Forest)

◾ Gameplay scripting and design work by Patrick Ewing (Twitter) and Nels Anderson (Mark of the Ninja)

◾ Programming by Will Armstrong (Bioshock II), Ben Burbank (Costume Quest 2, Space Base DF-9), and Paolo Surricchio (Deadpool, Call of Duty Advanced Warfare)





Media -

Videos -












Screenshots -








 
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15 hours ago

Video inside Why uncharted collection looks worst than original?

2 people viewing this

| By The N - 15 hours ago

So they had to make every texture sh*t not better, in order to reach 1080p/60

PS4 supposed to be a powerful beast....what happened





 
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15 hours ago

Video inside PiercedTalentz: How to take a stealth sh*t at work (Star Wars)

3 people viewing this

| By Snow - 15 hours ago



What's good bx fam.

PiercedTalentz bringing y'all another video, Starting to get the hang of this commentary game. Also started working on thumbnails (they ass so far but a brother is improving). I went ahead and got that green screen too (shoutouts to @CrAkKedOuT , @super vILLain , @Rick Ross , and @DJ Idol )

#WeGonnaMakeIt

 
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1 day ago

Previous PS4 Exclusive, N++ Coming to Steam

3 people viewing this

| By Faythung - 1 day ago



Quote:

One of the best platformers of 2015 (and if you ask me, ever) is coming to Steam. Previously a PS4 exclusive, N++ is currently being ported for PC, though it might be a while before it releases. The news comes via Metanet Software co-founder Raigan Burns, who made the announcement on NeoGAF.

"The good news: we've found a new programmer, and they've been working on porting N++ to Steam for the past month or so," Burns wrote. "There are still a few more months of work – we want to add all of the planned post-launch-update stuff that got put on hold when our team imploded – but we will definitely be bringing N++ to Steam. We're still looking at other platforms too."

N++ is the follow-up to N+, which was a follow-up to the Flash-based N. N++ is a huge offering: in addition to hundreds of single-player and cooperative levels, there's a slick level editor which will benefit from the PC's mouse-and-keyboard arrangement. I bought a PS4 just to play this game, but I'll be getting it again when it hits PC. If you're a fan of reflex-driven platformers it's pretty much the best game out there, for mine.

N++ for PC has always been on the cards. Metanet's Mare Sheppard said last year that if the game sold well on PS4 they'd port it, though the Sony exclusivity was due to that company partially funding it. "[If] N++ PS4 sells well, we really hope to be able to bring it to PC/Mac/Linux. And ideally Vita as well," she wrote.

"But because we're such a small team (3 people) with such limited resources (time and money), we have no choice: we have to see how it does on PS4 before we know if we can bring it to more platforms. So fingers crossed it sells well and we can afford to port! That's the goal."



Taken from PCGamer.

 
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1 day ago

Reagan Gorbachev Releases on PC and Xbox One February 24th

4 people viewing this

| By Krazie - 1 day ago

Quote:

The year is 1986. Cold War leaders Ronald Reagan and Mikhail Gorbachev have been kidnapped by militant extremists. Once rivals, now they must cooperate… or die. Armed only with their fists and samurai swords and poison darts and pistols and shotguns and fully automatic assault rifles and grenade launchers and miniguns and some other guns – sneak, slash or shoot your way through an army of mercenaries. Save the world from nuclear Armageddon.

Reagan Gorbachev is a top-down action stealth game for one or two players (local co-op).

Reagan Gorbachev will launch on PC and Xbox on February 24th, 2016.

Playing as Ronald Reagan wielding a mother fu*king katana.

 
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1 day ago

Article inside Rumor: Star Fox Zero Stuck In Development Hell

2 people viewing this

| By kushkulture420 - 1 day ago

When Nintendo unveiled Star Fox Zero during last yearÂ’s E3 presentation, the general consensus seemed to be that the game seemed half-baked. The motion controls for the demo were wonky and somewhat hard to control, so it was no surprise when Shigeru Miyamoto announced Star Fox Zero would be delayed until 2016. Now according to rumors, the game has been stuck in development hell due to the motion controls.

I also heard that Star Fox Zero is in the final stretches, which makes sense since itÂ’s coming out in April. But itÂ’s not all cat treats and scratching posts for the game. The foxing minds at Nintendo and PlatinumGames doubled down on motion controls.

Another NeoGAF member and noted leaker who has has some credibility to his name, ShockingAlberto weighed in on the comments from the source, stating that development hell is being kind to the game.

From what I have heard, development hell would be characterizing it charitably.

More like “Everyone is panicking as the game gets sent to certification because certain fundamental control aspects simply don’t work.”

Obviously, everything here is a rumor because itÂ’s unconfirmed, but it does make sense as to why the game would be delayed several times. Nintendo is probably sensitive to people complaining about motion controls in games after the likes of Skyward Sword, so getting the first console Star Fox game right since the GameCube days is imperative for Nintendo.

here we go again with Nintendo forcing motion controls on people. didnt Nintendo learn their lesson the 1st time? stop focusing on motion controls i thought that was what the game pad was made for.

 
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1 day ago

Video inside Escape from Tarkov: Graphics Engine In-Depth Walkthrough! Animations Influence on Gameplay

4 people viewing this

| By mystic boy - 1 day ago


 
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2 days ago

Titanfall 2 Will Have a Single Player Campaign

2 people viewing this

| By Faythung - 2 days ago

With an expected 2017 release.
Quote:

Titanfall's sequel will have a single-player campaign, though it won't release until "late this year or early next," said lead writer Jesse Stern.

Stern told Forbes Titanfall 2 will take place in a world both scientific and magical, but is still "grounded, dirty, human, and real."

Respawn Entertainment's development team began working on the sequel in 2014, after finishing Titanfall's downloadable content.

"One of the shortcomings of the first game was we just did not have the mechanism to tell everyone 'here's who you are, here's where you are, and who's around you,'" Stern said. "We knew all the answers, we just could not deliver it."

Back in October, Titanfall's sales passed 10 million, giving the studio flexibility in exploring the story it originally wanted to tell. Stern said Respawn is looking to "deliver a vision of grand global colonial warfare," and retell "the story of the American Revolution and the American Civil War in space."

Stern also told Forbes Respawn is working in partnership with Lionsgate TV to develop a Titanfall spin-off TV series. The problem, Stern said, is its cost.

"It would be very expensive," he said. "We are trying to find a way to tell a story in the worlds we want to be in and produce in the TV model."

Respawn founder and CEO Vince Zampella confirmed to IGN last year Titanfall's sequel will not be an Xbox exclusive, and will launch on all major platforms—PlayStation 4, PC, and Xbox One. Respawn is also partnering with Nexon to bring a new, original Titanfall game to iOS and Android, set to release sometime in 2016.



Taken from IGN.

 
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2 days ago

Video inside Forza - Horizon 3: teaser trailer leaked

3 people viewing this

| By Da Ill One - 2 days ago

@Epitome @lato9906 We gotta get the band back together for this.


 
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2 days ago

PC: pirate group that broke Denuvo suspendes new 'cracks' to measure impact on games sales

3 people viewing this

| By Da Ill One - 2 days ago



The China-based cracking group that recently bemoaned Denuvo's anti-piracy system as all but unbreakable has delivered a second surprise announcement. 3DM says it will stop working on single-player games cracks for at least a year so it can assess whether genuine sales will be affected.

One of the hottest topics in the game piracy scene in late 2015 surrounded the Avalanche Studios/Square Enix title Just Cause 3.

Released on December 1, 2015, pirates were eager to get their hands on the game for free. However, JC3 is protected by the latest iteration of Denuvo, an anti-tamper technology developed by Denuvo Software Solutions GmbH. Denuvo is not DRM per se, but acts as a secondary encryption system protecting underlying DRM products.

All eyes had been on notorious Chinese game cracking group/forum 3DM to come up with the goods but last month the group delivered a killer blow to its fans.

According to the leader of the group, the very public ‘Bird Sister’ (also known as Phoenix), the game was proving extremely difficult to crack. In fact, Bird Sister said that current anti-piracy technology is becoming so good that in two years there might not be pirated games anymore.

One month on from those words and Just Cause 3 still hasnÂ’t been cracked and today brings even more bad news for those hoping to obtain the best gaming titles for free. Taking to her personal blog once more, Bird Sister has just announced an immediate end to the cracking activities of 3DM.

“We just had an internal meeting. Starting at the Chinese New Year, 3DM will not crack any single-player games,” Bird Sister says.

For those wondering, the Chinese New Year is next Monday, February 8.

“Cracks by overseas warez groups will still get posted on the [3DM] forum, and we will actively deal with these,” the group’s leader adds.

It is not entirely clear what “actively deal with” means, but the suggestion is that these cracks will not be allowed on the 3DM BBS/forum.

Bird Sister

birdsister
What is perhaps most interesting, however, is the groupÂ’s apparent reasoning for ceasing their cracking activities. Denuvo was previously cited as a headache for the group but this time around that technology isnÂ’t mentioned.

Instead, 3DM essentially indicates theyÂ’re taking part in an experiment to see how the lack of cracks affects the legitimate market.

“We’ll take a look at the situation in a year’s time to see if genuine sales have grown,” Bird Sister says.

There can be little doubt that the effective withdrawal of 3DM from the piracy market will be received as a huge blow to the groupÂ’s fans internationally who have come to rely on it for their pirate fix. There is a modicum of good news for the Chinese though, since 3DM will still work on translating and localizing games for its internal market.

The announcement comes on the heels of yesterdayÂ’s earnings report from Square Enix, the company behind Just Cause 3 and fellow Denuvo-protected (and also yet to be cracked) title Rise of the Tomb Raider.

Square Enix of America and Europe CEO Phil Rogers said both games had enjoyed “solid starts” but stopped short of revealing sales stats.


TF

 
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2 days ago

Video inside The Solus Project looks like a story-driven Minecraft in space for X1 and PC

2 people viewing this

| By Faythung - 2 days ago



Quote:

Survival sandbox games feel a dime-a-dozen these days. And while plenty put their own twist on the genre by adding things like dinosaurs or player permadeath, The Solus Project aims to do something different: it wants to tell a story.

Quote:

The Solus Project starts with you marooned on a strange planet. There are no creatures here, just plants, caves, ruins, and dangerous weather. There are also no other players to hunt you down - the game is meant to be experienced alone, just you exploring the environment, crafting the resources needed to survive and uncovering the planet's secrets. It's just spaceman Joe vs. the alien volcano.

The game is broken up into traditional levels, but each features both open-world exploration and crafting, as well as more linear story content. Judging from the trailer above, I'd say it makes me think of "walking simulator" narrative games like Everybody's Gone to the Rapture and The Vanishing of Ethan Carter, but with more ways to interact. We'll have to wait for the game to come out before judging how well it successfully marries the concepts, but color me intrigued.

Developer GRIP Digital plans to release the game episodically via Steam Early Access and Xbox One Preview starting February 18 and February 26, respectively. The final launch, with all levels completed and polished, is planned for May.



Taken from GamesRadar+.

 
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